For Blender Users
Steps for customizing and exporting vehicles in Blender
Opening the Template in Blender
Model Hierarchy and Bones
Material Editing
Creating and Assigning Unique Boost Indicator
UV Unwrapping for the Indicator
Motorcycle Propeller as a Separate Object
Additional Propellers or Rotating Elements
Skinning and Bone Weighting
Finalizing and Exporting
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