Error Guide
Helpful notes for understanding errors that result in auto-rejection of your model
Bone Errors
Error: Bone [bone name] not found - Please update file to include [bone name] Bone
Error: Bone [bone name] is not a child of a root node, multiple ancestors found: [ancestor description] - Please update bone to be a child of a root node
Error: Bone [bone name] is not a child of [required parent] - Please update bone hierarchy to match requirements
Node Errors
Error: [node name] node does not belong to a scene - Please update so that node is attached to a scene
Scene Errors
Error: No scenes found in file
Error: Multiple scenes found, but only 1 scene is allowed - Please remove the extra scenes
Skeleton Errors
Error: No skeleton found in document - Please rig the model on the skin from example
Mesh Errors
Error: Mesh [mesh name] does not have [required attribute] attribute
Error: Mesh [mesh name] is using an unexpected bone index [bone index] - please remove weights from that bone
Error: Names for Mesh [mesh name] and Node [node name] don't match - Please update so that the Mesh and Node names match
Error: Multiple meshes with name [mesh name] found - Please rename or remove the other meshes
Error: Mesh [mesh name] has [triangle count] triangles, limit is [triangle limit] - Please decrease triangle count
Error: No meshes found in file
Error: Mesh [mesh name] has multiple materials (glb reports multiple primitives) - Please remove or merge the extra materials
Error: Mesh [mesh name] has no material - Please set material for a mesh
Error: Mesh [mesh name] has unsupported type - Please set mesh type to Triangles
Error: Mesh [mesh name] is not attached to any node - Please attach mesh to a node
Error: Mesh [mesh name] is attached to more than one node
Corrupted File Errors
Last updated